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Guide

Levels & XP

Every action that pays out, what the curve looks like, and what XP actually does.

The short version

You earn XP for almost everything you do on the platform - playing tracks, liking songs, uploading submissions, finishing challenges. XP accumulates over time and pushes your level up. Levels are cosmetic but visible everywhere, so they're a public record of how engaged a producer is.

The level cap is L100. Reaching it is a multi-year grind even for very active producers - calibrate accordingly.

What earns XP

Every action below is awarded once and never refunded. Unliking a track does not take XP back.

Action XP Limit
Play a song 1 Once per song / day per recipient
Like a song 2 Once per song you like
Get a like on your song 5 Once per liker
Submit a track 500 First submission only - replacements no-op
Finish a challenge 2,000 Once per challenge
Clean hardcore finish +5,000 On top of finish XP - once per challenge

Note: a clean hardcore finish is 7,000 XP total - 2,000 for the finish plus 5,000 for keeping every deadline. Broken-hardcore finishes get the standard 2,000.

The level curve

The curve is cubic. The XP needed to reach level n is:

cumulative_xp(n) = floor(6.5 × (n − 1)³)

Which works out to:

Level Cumulative XP Roughly
1 0 Sign up
5 416 ~1 submission
10 4,738 ~2 finishes
25 89,856 ~30 finishes
50 764,557 Serious veteran
100 6,306,943 ~40 fully-engaged years

Each level costs more than the last. The jump from L1 → L2 is trivial; L99 → L100 asks for about 1.9 million XP on its own.

How XP differs from the leaderboard

XP is your personal score - it never goes down. The leaderboard uses a different formula that weights engagement (likes received, finishes) higher than passive activity (plays, likes given). You can have very high XP and a middling leaderboard rank, or vice versa.

Level-up notifications

The first time you cross a level threshold you'll get a notification in the bell. That's the only time it fires - re-crossing the same level via an admin XP adjustment doesn't re-trigger.